blame Will, he asked for this the other day...
imagine taking a rubic cube and flattening it out, with all the surfaces still interacting (by magic) and then still trying to do the puzzle
takes a little brain stretch to get used to, but it does work nicely once you get used to it
Version 1.0 controls
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- 1-9 rotate a slice in the direction shown by the arrows
- * or # holding either of these whilst pressing a number reverses the direction of rotation
- Softkey A shuffles the cube
- Softkey B reset's the cube to it's virgin state
- Back button quits
Version 1.1 controls
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- 2,3,4,5,6,8 & 0 rotate a face
- * or # holding either of these whilst pressing a number reverses the direction of rotation
- cursor keys 'rotate' the cube up/down/left + right
- Softkey A shuffles the cube
- Softkey B reset's the cube to it's virgin state
- Back button quits
version 1.1 also fixes the first time run bug - thanks RichieM for spotting that one
V1.3d - 29th september 2003
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- '3d' viewpoint + associated control changes
- 1-6 rotate the faces
- 7-9 rotate the center slices
- 0 toggles the number display if you find it annoying
- cursor keys 'rotate' the cube
- * or # holding either of these whilst pressing a number reverses the direction of rotation
- Softkey A shuffles the cube
- Softkey B reset's the cube to it's virgin state
the current state of the cube is saved when you exit, and this is automatically reloaded when the program is started
enjoy
muff
Attached File(s)
-
SPVCube.zip (10.92K)
Number of downloads: 475 -
SPVCube1_1.zip (9.37K)
Number of downloads: 720 -
1_3d.gif (4.42K)
Number of downloads: 1523 -
SPVCube3d.zip (13.51K)
Number of downloads: 762












