TouchFlo3D [2009-11-02] v1.3 CFC
#4
Posted 02 November 2009 - 01:06 PM
#5
Posted 02 November 2009 - 01:11 PM
#6
Posted 02 November 2009 - 01:21 PM
#9
Posted 02 November 2009 - 01:28 PM
just a question, if you please, i'd like to help in porting/adapting TouchFlo3D versions to the i8000, which considerations should i have to do the job? That is, once the libgles layer is installed, any touchflo version will just simply run? (considering you wrote that ATI image format WILL be converted on the fly) , ... or, which parts should be adjusted so that it can propertly work ? ... i assume i'll have to include other dependent packages from htc phones... etc... just some hint from you will be appreciated!
As you said, it's not fair you to do all the job!
Thanks again
#10
Posted 02 November 2009 - 01:32 PM
#11
Posted 02 November 2009 - 01:33 PM
#12
Posted 02 November 2009 - 01:33 PM
rodrigofd, on Nov 2 2009, 15:28, said:
just a question, if you please, i'd like to help in porting/adapting TouchFlo3D versions to the i8000, which considerations should i have to do the job? That is, once the libgles layer is installed, any touchflo version will just simply run? (considering you wrote that ATI image format WILL be converted on the fly) , ... or, which parts should be adjusted so that it can propertly work ? ... i assume i'll have to include other dependent packages from htc phones... etc... just some hint from you will be appreciated!
As you said, it's not fair you to do all the job!
Thanks again
I use some custom CFC coding to optimize it... but all basic image formats used by TF3D (even 2.5 since v1 layer 0.250) should in theory be supported. In theory, if you solve all dependencies and such, newer Manila versions should also work (we have not tested this yet though).
If you get that to work, drop us a line, we can further optimize the package (reduce size, improve performance). As 2.5 is really really big, it will probably need some further custom patches to be able to load files from internal storage instead of main storage or else you won't have enough space... But more on that when we come to it
EDIT: Added the post I quoted... shees topic goes fast
This post has been edited by Chainfire: 02 November 2009 - 01:34 PM
#13
Posted 02 November 2009 - 01:33 PM
#14
Posted 02 November 2009 - 01:33 PM
vodanhdaisu, on Nov 2 2009, 16:32, said:
How about a video? http://www.youtube.c...h?v=1Wg2aP4vT7Y
#15
Posted 02 November 2009 - 01:35 PM
Edit: Found out how by the "right click" (:
This post has been edited by jermx: 02 November 2009 - 01:37 PM
#16
Posted 02 November 2009 - 01:37 PM
#17
Posted 02 November 2009 - 01:38 PM
Kel-, on Nov 2 2009, 21:37, said:
Restarting device now =)
Edit: Waiting for it to shows up, s2u2 +spb ms3.5+ tf3d load @ same time= extreme lag.
Edit2: WORKING! WOOTS
BUG SPOTTED: Audiomanager_eng.exe (the file XXX cannot be opened, not signed blah blah blah error)
This post has been edited by Kel-: 02 November 2009 - 01:44 PM
#18
Posted 02 November 2009 - 01:44 PM
#19
Posted 02 November 2009 - 01:45 PM
Edit : Restarting now @ orange windows phone splash screen
Edit 2 : now launching TF3D , WOOT OUT ALREADY NICE
This post has been edited by jermx: 02 November 2009 - 01:52 PM
#20
Posted 02 November 2009 - 01:47 PM
Music panel can`t work.(Unsigned error)
Settings panel's setting can work(edit)
Photo album can`t work. plus slideshow. but viewing on TF3D will work.
This post has been edited by Kel-: 02 November 2009 - 01:49 PM
#21
Posted 02 November 2009 - 01:47 PM
#22
Posted 02 November 2009 - 01:48 PM
#23
Posted 02 November 2009 - 01:52 PM
This post has been edited by Kel-: 02 November 2009 - 01:56 PM
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