yes I can start the game, but the screensize is not correct. The Gizmondo has a resolution :320x240x16
I know it is a vertical shooter but that is not the problem, i can turn the Gizmondo 90 degrees. My problem is that i can not
switch the resolution to Vertical, so i can see only 2/3 from the game.
I have asked Frank Weseloh from www.Wincesoft.de to integrate the Gizmondo into his tool so that i can maybe manipulate the gapi gx.dll.
DeviceInfo2, v2.3, Aug 31 2006, 00:22:43
Platform: [Gizmondo Terminal]
Version: 4.20, Build 0
OEM: [Gizmondo]
Devicetype: 0000h
Other Info: []
PlatformName: [Gizmondo]
Manufacturer: []
ProductID: 00000000
Platform ID: 00690047 41a43377
CPU: 720h, Lev.4h, Rev.0h
CPUId: 41129200h
ID1: 00000000
ID2: 00000000
ID3: ffff0000
Display: 320x240x16
Orientation: 0
Rw address not found
Mem: 00000000
Memory: RAM:11384/40540, OS:82/4032
Display Settings ###############
[Drivers\Display\NVDDI]
"IoBase"=dword:34000000
"Bufferable"=dword:00000000
"GE_Disable"=dword:00000000
"Base"=dword:34000000
"Host_Width"=dword:00000003
"Main_Panel"=dword:00000035
"Main_Bpp"=dword:00000010
"Main_Rotate"=dword:0000010e
GWE Settings ###################
"ExpensiveAntialias"=dword:00000001
"ForceGRAY16"=dword:00000001
[System\GDI\Gamma]
"Gamma Value"=dword:000005dc
[System\GDI\Drivers]
"MainDisplay"="nvddi.dll"
"Display"="nvddi.dll"
[System\GDI\Rotation]
"Angle"=dword:0000010e
[System\GDI\SYSFNT]
"Nm"="Tahoma"
"Ht"=dword:fffffff4
"It"=dword:00000000
"Wt"=dword:00000190
"CS"=dword:00000000
I will see what happend.
cu Jens
By the way is it possible to make games for the Gizmondo ? or is it possible to integrate code so that it can run also with your code.
I know it is a obsolete Handheld. But it has some nice features.
More infos are here
www.gizmondoforums.com.
http://en.wikipedia.org/wiki/Gizmondo